-
-
Notifications
You must be signed in to change notification settings - Fork 135
Nodes# Modifiers
Creates flow patterns by 'ping-ponging' input values between extremes
Multiplies input values by the ping pong strength and reflects values
that would normally go beyond -1.0 or 1.0 and bounce back instead.
Produces smooth, flowing patterns similar to contour lines
Controls how dramatically values bounce between extremes
Higher values create more pronounced ping-pong effects
Returns the absolute value of the source output.
Returns the square root of the absolute value of the source output,
preserving the original sign (signed square root).
Offsets the input seed before passing it to the source generator.
Used for converting a float into a greyscale RGBA8 texture format output
Clamps the source output between Min/Max, scales it to 0-255, and packs the result
into an RGBA8 color stored in a float. RGB will be the same value, Alpha is always 255
Caches the output of the source generator. If the same input coordinates and seed are
requested again, the cached value is returned, improving performance for complex source generators
Remaps the output value of the source generator from one range to another
Optionally clamps output to the To Min/Max range
Clamp output between "To Min" & "To Max"
- False (Default)
- True
Cuts the input value into steps to give a terraced terrain effect
How smooth the transitions between steps are
Increasing the step count reduces the size of each step