Skip to content

[TM] ENDLESS#1813

Draft
KOCMODECAHTHUK wants to merge 112 commits intoCeladonSS13:beta-devfrom
KOCMODECAHTHUK:attachment
Draft

[TM] ENDLESS#1813
KOCMODECAHTHUK wants to merge 112 commits intoCeladonSS13:beta-devfrom
KOCMODECAHTHUK:attachment

Conversation

@KOCMODECAHTHUK
Copy link
Copy Markdown

@KOCMODECAHTHUK KOCMODECAHTHUK commented Jun 1, 2025

Вечный ПР

Important

Вечный ПР, где изначально все тестируется напрямую на Альфе. После уже отделяется в отдельные ПРы.

Список изменений

🆑
add: Очень разные экспериментальные тестовые изменения, быстрее чем выходят сами ПРы.
/🆑

@github-actions github-actions bot requested review from Ganza9991 and Vairkharst June 1, 2025 09:53
@MysticalFaceLesS MysticalFaceLesS added 🎨 Спрайты 🎨 Есть спрайты 🪓 ТРОГАЛИ CORE-CODE 🪓 Ты трогал офовский кор код! Внимание! labels Jun 1, 2025
@github-actions github-actions bot requested a review from Cuildipie June 1, 2025 11:59
@KOCMODECAHTHUK KOCMODECAHTHUK changed the title ADD: Seclite теперь атачмент ADD: Tactical Seclite (Flashlight) Jun 1, 2025
Cuildipie
Cuildipie previously approved these changes Jun 8, 2025
@github-actions

This comment was marked as outdated.

@github-actions github-actions bot added the 🔥 Merge Conflict 🔥 Pull Request содержит конфликты. Устраните их, чтобы мы смогли оценить и принять запрос. label Jun 25, 2025
@KOCMODECAHTHUK KOCMODECAHTHUK deleted the attachment branch July 9, 2025 22:20
@KOCMODECAHTHUK KOCMODECAHTHUK restored the attachment branch January 13, 2026 06:35
@github-actions github-actions bot requested a review from Cuildipie January 13, 2026 06:37
@github-actions github-actions bot removed the 🔥 Merge Conflict 🔥 Pull Request содержит конфликты. Устраните их, чтобы мы смогли оценить и принять запрос. label Jan 13, 2026
@KOCMODECAHTHUK KOCMODECAHTHUK changed the title ADD: Tactical Seclite (Flashlight) [TM] ENDLESS Jan 13, 2026
@KOCMODECAHTHUK KOCMODECAHTHUK removed the request for review from Ganza9991 January 13, 2026 06:46
@KOCMODECAHTHUK KOCMODECAHTHUK force-pushed the attachment branch 2 times, most recently from 33bce74 to 1345997 Compare January 13, 2026 14:27
@github-actions

This comment was marked as resolved.

@github-actions github-actions bot added 🔥 Merge Conflict 🔥 Pull Request содержит конфликты. Устраните их, чтобы мы смогли оценить и принять запрос. and removed 🔥 Merge Conflict 🔥 Pull Request содержит конфликты. Устраните их, чтобы мы смогли оценить и принять запрос. labels Jan 18, 2026
@KOCMODECAHTHUK KOCMODECAHTHUK force-pushed the attachment branch 2 times, most recently from 4d4480c to b0c2fb0 Compare January 18, 2026 18:02
@KOCMODECAHTHUK KOCMODECAHTHUK added the ! TM ! PR в тестировании на лайв-сервере label Jan 20, 2026
CluckinAwesome and others added 10 commits March 9, 2026 14:21
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

Removes:
Goliath shield
Roman shield (real and fake)
Riot shield
Spiked riot shield
Flash riot shield

Adds:
New sprites for the telescopic shield and the brand new Heavy shield
<img width="583" height="262" alt="image"
src="https://github.com/user-attachments/assets/ed1ff181-aa61-4f18-a8c3-860cd52948e3"
/>
Sprites were done by the amazing @thearbiber

The Heavy Shield
A shield, as the name implies, very heavy. Leading to a very, very
significant slowdown for the user
With this weight comes a much higher block chance, a slightly higher max
integrity compared to the now deceased riot shield, and a better ap
threshold as well

The Telescopic Shield
Decreased the total integrity as well as the block chance, but also
lightly decreased the slowdown

Shields now have their own respective repair material

Replaces the old riot shield in the Vaquero with a Heavy shield

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

Removes shields that didn't belong with the setting (the roman shields),
as well as shields that are practically never used in-game (and the
flash-shield was a bit buggy with its use, from what I have been told
from testing)

As for the changes made to the shields themselves, namely the telescopic
and the new heavy shield

The telescopic shield was lightly adjusted to better fit as a "melee"
focused shield. Not ideally used in firefights, but more for
close-quarters-combat involving melee based weaponry.

The heavy shield on the opposite side is a lot better suited for
firefights, but namely for simply taking light-to-medium gunfire. The
main idea for the heavy shield is to enable people to act almost like
"mobile defense", giving up most if not all of their offensive
capability to lean heavy into defensive capability. If used with the
simple one-hand, it is practically 1:1 to the old riot shield, with the
only difference being more slowdown. If used with two-hands however the
slowdown is increased significantly more as well as the block chance.
Alongside the addition of weapons being able to penetrate shields now, I
don't believe this should cause any serious balance issues.

As for the removal of the riot shield, it overlapped a lot with the
implementation of the heavy shield. With the only real difference
between the two the slowdown difference and the ability to wield the
heavy shield. With this overlap I decided it best to simply remove the
riot shield, and replace it with the heavy shield.

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

:cl: Cluckinawesome, thearbiber
add: Added the Heavy Shield
del: Removed Goliath shield, Roman shield (real and fake), Riot shield,
Spiked riot shield, Flash riot shield
balance: Lightly touched telescopic shield's stats to make it a little
weaker
imageadd: updated the sprites used for the telescopic shield and the new
sprites for the heavy shield
imagedel: deleted the Goliath shield, Roman shield (real and fake), Riot
shield, Spiked riot shield, Flash riot shield,
code: Updated shields to not all use plasteel, each now has a respective
material that is used in repair
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Signed-off-by: CluckinAwesome <158237114+CluckinAwesome@users.noreply.github.com>
Co-authored-by: Erika Fox <94164348+Erikafox@users.noreply.github.com>
Co-authored-by: thgvr <81882910+thgvr@users.noreply.github.com>
This reverts commit ad41942.
@Celadon-Bot Celadon-Bot added 🏭 Github 🏭 Изменения .github файлов 🏔 Руинки 🏔 Изменение карт с руинами labels Mar 9, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

❗ PR НЕ МЁРЖИТЬ ❗ PR НЕ МЁРЖИТЬ 🎨 Спрайты 🎨 Есть спрайты 🏔 Руинки 🏔 Изменение карт с руинами 🏭 Github 🏭 Изменения .github файлов 💬 TGUI Кто-то решил потрогать интерфейсы ! TM ! PR в тестировании на лайв-сервере 🗺 Маппинг 🗺 Это чисто карты, карта... 🚀 Корабли 🚀 Изменения кораблей, либо их конфигов 🧱 Код 🧱 Изменения .dm файлов 🪓 ТРОГАЛИ CORE-CODE 🪓 Ты трогал офовский кор код! Внимание!

Projects

None yet

9 participants