3ds Max is a desktop application for 3D modeling, animation, rendering, and visualization. It is commonly used in architecture, product design, game development, visual effects, and motion graphics.
The software provides a comprehensive set of tools for creating polygonal and spline-based models, procedural assets, animations, simulations, and photorealistic renders. It supports modern production workflows through scripting, automation, and interoperability with industry-standard formats.
- Polygon and spline modeling tools
- Smart Extrude workflow
- Automatic retopology
- Modifier Stack for non-destructive editing
- Editable Poly and Editable Mesh workflows
- Integrated Arnold renderer
- Physically Based Rendering (PBR)
- Open Shading Language (OSL) support
- Interactive viewport rendering
- Material Preview
- Character animation tools
- Keyframe animation
- Constraints and controllers
- CAT and Biped systems
- Skinning and rigging workflows
- Particle systems
- Physics simulation
- Cloth simulation
- Fluid workflows
- Smoke and fire effects
- OpenUSD support
- FBX import/export
- Alembic workflows
- Python 3 scripting
- MAXScript automation
3ds Max is designed to work efficiently with complex scenes and high-polygon assets. GPU acceleration and viewport optimizations help improve responsiveness during modeling and scene navigation.
- Architectural visualization
- Interior and exterior rendering
- Product visualization
- Environment creation
- Game asset production
- Motion graphics
- Visual effects
The application supports an extensive ecosystem of plugins, scripts, and third-party tools, allowing workflows to be customized for different production requirements.
- Windows operating system
- Compatible graphics hardware
- Sufficient system memory for large projects
Refer to the official Autodesk documentation for installation instructions, system requirements, and feature references.
3ds Max is proprietary software developed by Autodesk. Use is subject to Autodesk licensing terms.