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Bump gdxVersion from 1.13.1 to 1.14.0#131

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CrazyMarvin merged 1 commit intodevelopmentfrom
dependabot/gradle/gdxVersion-1.14.0
Nov 5, 2025
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Bump gdxVersion from 1.13.1 to 1.14.0#131
CrazyMarvin merged 1 commit intodevelopmentfrom
dependabot/gradle/gdxVersion-1.14.0

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@dependabot dependabot Bot commented on behalf of github Nov 1, 2025

Bumps gdxVersion from 1.13.1 to 1.14.0.
Updates com.badlogicgames.gdx:gdx-backend-lwjgl3 from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx-backend-lwjgl3's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx-backend-lwjgl3's changelog.

[1.14.1]

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

[1.13.5]

  • [BREAKING CHANGE] Gradle: snapshot builds are now publishes to https://central.sonatype.com/repository/maven-snapshots/. Update your build scripts and the new repository URL. Some of your other snapshot dependencies might still live on OSSRH, so make sure to keep that repository as well.
  • [BREAKING CHANGE] Android: Updated minSDK to 21. Multidex config is no longer required, please check https://developer.android.com/build/multidex.
  • [BREAKING CHANGE] Android: Proguard config line boolean getUseDefaultContactFilter(); needs to be added. See libgdx/libgdx#7578.
  • [BREAKING CHANGE] Android: Removed AndroidApplicationConfiguration#touchSleepTime.
  • [BREAKING CHANGE] Skin setEnabled now only works with actors that implement Styleable. Use setEnabledReflection for old behavior or add Styleable to your actors.
  • [BREAKING CHANGE] LWJGL3: The signature of OpenALLwjgl3Audio#registerSound/registerMusic has changed. To migrate just replace registerMusic("myMusic", MyMusic.class); with registerMusic("myMusic", MyMusic::new);
  • [BREAKING CHANGE] HorizontalGroup and VerticalGroup set transform to false by default.
  • [BREAKING CHANGE] Gradle: The publish task now uses jreleaser to publish to Maven Central. The RELEASE_REPOSITORY_URL environment variable is no longer interpreted. SNAPSHOT_REPOSITORY_URL works as before.
  • API Addition: Allow option to set Box2D native ContactFilter (World#setContactFilter(null)) for performance improvements.
  • API Addition: Added BooleanArray#replaceFirst and BooleanArray#replaceAll
  • API Addition: Added ByteArray#replaceFirst and ByteArray#replaceAll
  • API Addition: Added CharArray#replaceFirst and CharArray#replaceAll
  • API Addition: Added DelayedRemovalArray#replaceFirst and DelayedRemovalArray#replaceAll
  • API Addition: Added FloatArray#replaceFirst and FloatArray#replaceAll
  • API Addition: Added IntArray#replaceFirst and IntArray#replaceAll
  • API Addition: Added LongArray#replaceFirst and LongArray#replaceAll
  • API Addition: Added ShortArray#replaceFirst and ShortArray#replaceAll

... (truncated)

Commits

Updates com.badlogicgames.gdx:gdx-backend-android from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx-backend-android's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx-backend-android's changelog.

[1.14.1]

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

[1.13.5]

  • [BREAKING CHANGE] Gradle: snapshot builds are now publishes to https://central.sonatype.com/repository/maven-snapshots/. Update your build scripts and the new repository URL. Some of your other snapshot dependencies might still live on OSSRH, so make sure to keep that repository as well.
  • [BREAKING CHANGE] Android: Updated minSDK to 21. Multidex config is no longer required, please check https://developer.android.com/build/multidex.
  • [BREAKING CHANGE] Android: Proguard config line boolean getUseDefaultContactFilter(); needs to be added. See libgdx/libgdx#7578.
  • [BREAKING CHANGE] Android: Removed AndroidApplicationConfiguration#touchSleepTime.
  • [BREAKING CHANGE] Skin setEnabled now only works with actors that implement Styleable. Use setEnabledReflection for old behavior or add Styleable to your actors.
  • [BREAKING CHANGE] LWJGL3: The signature of OpenALLwjgl3Audio#registerSound/registerMusic has changed. To migrate just replace registerMusic("myMusic", MyMusic.class); with registerMusic("myMusic", MyMusic::new);
  • [BREAKING CHANGE] HorizontalGroup and VerticalGroup set transform to false by default.
  • [BREAKING CHANGE] Gradle: The publish task now uses jreleaser to publish to Maven Central. The RELEASE_REPOSITORY_URL environment variable is no longer interpreted. SNAPSHOT_REPOSITORY_URL works as before.
  • API Addition: Allow option to set Box2D native ContactFilter (World#setContactFilter(null)) for performance improvements.
  • API Addition: Added BooleanArray#replaceFirst and BooleanArray#replaceAll
  • API Addition: Added ByteArray#replaceFirst and ByteArray#replaceAll
  • API Addition: Added CharArray#replaceFirst and CharArray#replaceAll
  • API Addition: Added DelayedRemovalArray#replaceFirst and DelayedRemovalArray#replaceAll
  • API Addition: Added FloatArray#replaceFirst and FloatArray#replaceAll
  • API Addition: Added IntArray#replaceFirst and IntArray#replaceAll
  • API Addition: Added LongArray#replaceFirst and LongArray#replaceAll
  • API Addition: Added ShortArray#replaceFirst and ShortArray#replaceAll

... (truncated)

Commits

Updates com.badlogicgames.gdx:gdx-backend-gwt from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx-backend-gwt's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx-backend-gwt's changelog.

[1.14.1]

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

[1.13.5]

  • [BREAKING CHANGE] Gradle: snapshot builds are now publishes to https://central.sonatype.com/repository/maven-snapshots/. Update your build scripts and the new repository URL. Some of your other snapshot dependencies might still live on OSSRH, so make sure to keep that repository as well.
  • [BREAKING CHANGE] Android: Updated minSDK to 21. Multidex config is no longer required, please check https://developer.android.com/build/multidex.
  • [BREAKING CHANGE] Android: Proguard config line boolean getUseDefaultContactFilter(); needs to be added. See libgdx/libgdx#7578.
  • [BREAKING CHANGE] Android: Removed AndroidApplicationConfiguration#touchSleepTime.
  • [BREAKING CHANGE] Skin setEnabled now only works with actors that implement Styleable. Use setEnabledReflection for old behavior or add Styleable to your actors.
  • [BREAKING CHANGE] LWJGL3: The signature of OpenALLwjgl3Audio#registerSound/registerMusic has changed. To migrate just replace registerMusic("myMusic", MyMusic.class); with registerMusic("myMusic", MyMusic::new);
  • [BREAKING CHANGE] HorizontalGroup and VerticalGroup set transform to false by default.
  • [BREAKING CHANGE] Gradle: The publish task now uses jreleaser to publish to Maven Central. The RELEASE_REPOSITORY_URL environment variable is no longer interpreted. SNAPSHOT_REPOSITORY_URL works as before.
  • API Addition: Allow option to set Box2D native ContactFilter (World#setContactFilter(null)) for performance improvements.
  • API Addition: Added BooleanArray#replaceFirst and BooleanArray#replaceAll
  • API Addition: Added ByteArray#replaceFirst and ByteArray#replaceAll
  • API Addition: Added CharArray#replaceFirst and CharArray#replaceAll
  • API Addition: Added DelayedRemovalArray#replaceFirst and DelayedRemovalArray#replaceAll
  • API Addition: Added FloatArray#replaceFirst and FloatArray#replaceAll
  • API Addition: Added IntArray#replaceFirst and IntArray#replaceAll
  • API Addition: Added LongArray#replaceFirst and LongArray#replaceAll
  • API Addition: Added ShortArray#replaceFirst and ShortArray#replaceAll

... (truncated)

Commits

Updates com.badlogicgames.gdx:gdx from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx's changelog.

[1.14.1]

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

[1.13.5]

  • [BREAKING CHANGE] Gradle: snapshot builds are now publishes to https://central.sonatype.com/repository/maven-snapshots/. Update your build scripts and the new repository URL. Some of your other snapshot dependencies might still live on OSSRH, so make sure to keep that repository as well.
  • [BREAKING CHANGE] Android: Updated minSDK to 21. Multidex config is no longer required, please check https://developer.android.com/build/multidex.
  • [BREAKING CHANGE] Android: Proguard config line boolean getUseDefaultContactFilter(); needs to be added. See libgdx/libgdx#7578.
  • [BREAKING CHANGE] Android: Removed AndroidApplicationConfiguration#touchSleepTime.
  • [BREAKING CHANGE] Skin setEnabled now only works with actors that implement Styleable. Use setEnabledReflection for old behavior or add Styleable to your actors.
  • [BREAKING CHANGE] LWJGL3: The signature of OpenALLwjgl3Audio#registerSound/registerMusic has changed. To migrate just replace registerMusic("myMusic", MyMusic.class); with registerMusic("myMusic", MyMusic::new);
  • [BREAKING CHANGE] HorizontalGroup and VerticalGroup set transform to false by default.
  • [BREAKING CHANGE] Gradle: The publish task now uses jreleaser to publish to Maven Central. The RELEASE_REPOSITORY_URL environment variable is no longer interpreted. SNAPSHOT_REPOSITORY_URL works as before.
  • API Addition: Allow option to set Box2D native ContactFilter (World#setContactFilter(null)) for performance improvements.
  • API Addition: Added BooleanArray#replaceFirst and BooleanArray#replaceAll
  • API Addition: Added ByteArray#replaceFirst and ByteArray#replaceAll
  • API Addition: Added CharArray#replaceFirst and CharArray#replaceAll
  • API Addition: Added DelayedRemovalArray#replaceFirst and DelayedRemovalArray#replaceAll
  • API Addition: Added FloatArray#replaceFirst and FloatArray#replaceAll
  • API Addition: Added IntArray#replaceFirst and IntArray#replaceAll
  • API Addition: Added LongArray#replaceFirst and LongArray#replaceAll
  • API Addition: Added ShortArray#replaceFirst and ShortArray#replaceAll

... (truncated)

Commits
  • 528108a sync Version
  • ee1db7c fix: Make missing actions re...

    Description has been truncated

Bumps `gdxVersion` from 1.13.1 to 1.14.0.

Updates `com.badlogicgames.gdx:gdx-backend-lwjgl3` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

Updates `com.badlogicgames.gdx:gdx-backend-android` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

Updates `com.badlogicgames.gdx:gdx-backend-gwt` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

Updates `com.badlogicgames.gdx:gdx` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

---
updated-dependencies:
- dependency-name: com.badlogicgames.gdx:gdx-backend-lwjgl3
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: com.badlogicgames.gdx:gdx-backend-android
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: com.badlogicgames.gdx:gdx-backend-gwt
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: com.badlogicgames.gdx:gdx
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file java Pull requests that update java code labels Nov 1, 2025
@CrazyMarvin CrazyMarvin merged commit 9ae29a4 into development Nov 5, 2025
3 checks passed
@dependabot dependabot Bot deleted the dependabot/gradle/gdxVersion-1.14.0 branch November 5, 2025 12:00
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