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fix(ui): diversify Godlet Printer random unit picks#3194

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FhiPunkVn:fix/godlet-random-variety-1773
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fix(ui): diversify Godlet Printer random unit picks#3194
FhiPunkVn wants to merge 3 commits into
FreezingMoon:masterfrom
FhiPunkVn:fix/godlet-random-variety-1773

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@FhiPunkVn

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Summary

When Dark Priest opens Godlet Printer random selection, prefer unit types that are not currently on the field / dead and were not just materialized by anyone.

Fixes #1773

Change

  • Track game.lastMaterializedType on player summon
  • showRandomCreature prioritizes candidates excluding last-materialized and on-field/dead types, with fallbacks

Test plan

  • Godlet Printer random — tends not to re-pick the unit just summoned
  • Still only picks affordable units from the available pool
  • If only one option left, still works

@vercel

vercel Bot commented Jul 10, 2026

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@vercel

vercel Bot commented Jul 10, 2026

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Project Deployment Actions Updated (UTC)
ancientbeast Ready Ready Preview Jul 10, 2026 2:10pm

@DreadKnight

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@FhiPunkVn Don't mention issue number in code comments 🐻

@FhiPunkVn

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Closing to enforce MAX_OPEN_PRS_PER_REPO=2 on AncientBeast and reduce review noise.

Keeping highest verified XTR bounty PRs (#3184, #3189). This branch can be reopened if a maintainer prefers this fix first.

AncientBeast is now BLOCKED_FROM_AUTO_START — babysit only, no new auto PRs.

@FhiPunkVn FhiPunkVn closed this Jul 10, 2026
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encourage unit materialization versatility [bounty: 8 XTR]

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