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Releases: GloryOfNight/UnrealRCON

Release 1.0.0

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@GloryOfNight GloryOfNight released this 27 Nov 07:59
d241071

Implemented RCon client part of a plugin and as far as I concerned - plugin implementation is complete. Anything else likely fixes and improvements.

What's Changed

Full Changelog: 0.2.0...1.0.0

Release 0.2.0

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@GloryOfNight GloryOfNight released this 08 Nov 16:01
4c63729

Big API changes!

Main changes:

  • Renamed plugin to UnrealRCON
  • Renamed modules and classes, no longer using Steam prefix.
  • Big changes in internal works of a RCon Server
  • RCon Server now supports multiple rcon client connections

Future plans:

  • RCon Client!

More settings!

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@GloryOfNight GloryOfNight released this 05 Oct 18:44
93264ac

Added following settings to DefaultGame.ini config to allow more configuration for plugin

[/Script/SteamRConServer.SteamRConSettings]
Port=8000 # Note: Commandline argument has a priority over config
Password=changeme # Note: Commandline argument has a priority over config
bAllowInEditorBuild=True
bAllowInGameBuild=False
bAllowInGameShippingBuild=False
bAllowInServerBuild=True
bAllowInServerShippingBuild=True
bAutoStart=False # Note: if true, -RConEnable not required to auto-start rcon server

Additionally, added ability to manually start RCon server subsystem via StartServer method.

0.1.1 Fixes

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@GloryOfNight GloryOfNight released this 21 Jun 10:34
30ae423

Full Changelog: 0.1.0...0.1.1

0.1.0 First release

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@GloryOfNight GloryOfNight released this 20 Jun 19:52

Implemented RCon server with unreal subsystem to handle commands. Tested with rcon-cli