Releases: GloryOfNight/UnrealRCON
Releases · GloryOfNight/UnrealRCON
Release list
Release 1.0.0
Implemented RCon client part of a plugin and as far as I concerned - plugin implementation is complete. Anything else likely fixes and improvements.
What's Changed
- add rcon client by @GloryOfNight in #4
Full Changelog: 0.2.0...1.0.0
Release 0.2.0
Big API changes!
Main changes:
- Renamed plugin to UnrealRCON
- Renamed modules and classes, no longer using
Steamprefix. - Big changes in internal works of a RCon Server
- RCon Server now supports multiple rcon client connections
Future plans:
- RCon Client!
More settings!
Added following settings to DefaultGame.ini config to allow more configuration for plugin
[/Script/SteamRConServer.SteamRConSettings]
Port=8000 # Note: Commandline argument has a priority over config
Password=changeme # Note: Commandline argument has a priority over config
bAllowInEditorBuild=True
bAllowInGameBuild=False
bAllowInGameShippingBuild=False
bAllowInServerBuild=True
bAllowInServerShippingBuild=True
bAutoStart=False # Note: if true, -RConEnable not required to auto-start rcon server
Additionally, added ability to manually start RCon server subsystem via StartServer method.
0.1.1 Fixes
0.1.0 First release
Implemented RCon server with unreal subsystem to handle commands. Tested with rcon-cli