Aseprite Defold integration
Asefold expects your .aseprite source files to live in an intermediary folder (e.g. raw_assets/) separate from your Defold project files. When you open a sprite and launch the export dialog, it generates the .tilesource and .png files into a sibling assets/ folder that Defold can reference directly.
Sprites without tags are exported as a single animation. When tags are present, each tag becomes its own animation entry in the tilesource.


