Skip to content

Releases: Nexus-Mods/Vortex-Staging

1.16.0-beta.4

20 Jan 11:40
a2d0fdb

Choose a tag to compare

1.16.0-beta.4 Pre-release
Pre-release
  • Fixed several issues causing collection installations to stall (#19319)
  • Fixed UI slowdown when installing recommended/optional mods (#19318)
  • Fixed skipped external downloads not registering correctly as "skipped" (#19317)
  • Fixed bundled mod status getting reverted to "downloading" incorrectly (#19316)
  • Fixed failed download installation lookup for bundled mods (#19315)
  • Fixed collectionsInstallWhileDownloading toggle not functioning (#19314)
  • Fixed downloads getting erased incorrectly on rename failure during collection installation (#19313)
  • Fixed skipped/ignored mods being downloaded/installed (#19248)
  • Fixed bundled mods causing collection installation to hang (#19217)
  • Fixed optional mods failing to install due to incorrect dependency reference check (#19183)
  • Fixed mod variants not being created for binary patched mods when mod already exists (#19184)
  • Fixed bundled mods not applying collection mod rules (#18977)
  • Fixed critical TypeError crash when resuming collection installation from previous version (#19125)
  • Fixed installation error when invalid override instructions present (#19143)
  • Fixed download failure with "Cannot convert undefined to a BigInt" error (#19144)
  • Fixed crash when no groups are available for FOMOD installation (#19209)
  • Fixed crash when reading undefined 'data' property (#18910)
  • Suppress user-cancelled error reporting during dependency installation (#19174)
  • Allow "Check for Updates" functionality for disabled mods (#19250)
  • Fixed downgrade dialog text grammar (#18727)
  • Improved INI Tweaks help message clarity (#18729)
  • stardewvalley: Fixed mod configuration sync restoring config file to wrong location (#19197)

1.16.0-beta.3

16 Dec 10:37
a2d0fdb

Choose a tag to compare

1.16.0-beta.3 Pre-release
Pre-release
  • Fixed master groups showing reversed arrows in plugins view (#19072)
  • Fixed stack overflow when resolving external changes during deployment (#19048)
  • Fixed extraction failures when archive files are temporarily locked (#19049)
  • Fixed potential crash when collection becomes unavailable during installation (#19063)
  • Fixed conflicting LOOT sort notifications appearing simultaneously (#18985)
  • Fixed user cancellation error in Kingdom Come: Deliverance (#19043)
  • Fixed master groups showing reversed arrows in groups graph view
  • Fixed event listeners executing for unrelated games (#19043)
  • stardewvalley: Fixed exception when checking SMAPI version (#19046)

1.16.0-beta.2

11 Dec 13:27
a2d0fdb

Choose a tag to compare

1.16.0-beta.2 Pre-release
Pre-release
  • Fixed error when updating mods from 'site' domain (#19011)
  • Added proper IPC chunking to loot forks (#19014)
  • Added dialog multi-dismiss for instructions (#19001)
  • Fixed error handling of 40x errors on free user skip (#19012, #19009)
  • Fixed loss of error stack information on dep install failure (#19007)

1.16.0-beta.1

09 Dec 12:33
a2d0fdb

Choose a tag to compare

1.16.0-beta.1 Pre-release
Pre-release

What's New

This release brings major performance improvements, a brand new collection browsing experience, and significant reliability enhancements.

📚 Browse Collections

  • New dedicated Collections Browser built into Vortex
  • Browse, search, and filter collections without leaving the app
  • See collection details, endorsements, and curator information
  • One-click install directly from the browser

🚀 Faster Collection Installs

  • Collections with pre-configured mod options now install 50-70% faster
  • A collection that took 15 minutes can now take 5-6 minutes
  • Unnecessary deployment steps between phases have been eliminated

⚡ Faster Downloads

  • Downloads and installations now happen simultaneously
  • Up to 10 mods can download at once
  • Automatic retry on failed downloads means fewer manual interventions
  • Stalled downloads now automatically restart

🔧 More Reliable Mod Installers

  • Complete overhaul of the FOMOD installer for better reliability
  • Each installation runs in isolation to prevent conflicts
  • Faster startup with lazy loading
  • Up to 5 concurrent installations

🎮 Fallout New Vegas Improvements

  • Improved NVSE installation with SMAPI-style assisted download
  • Automatic 4GB Patcher support for better game stability
  • Senjay's Fallout New Vegas Sanity Checks has been improved to automatically resolve most issues
  • Archive invalidation now applies automatically

🔌 Plugin Sorting Fixed

  • No more needing to restart Vortex after installing a collection
  • Autosort works reliably after collection installations

✨ Cleaner Notifications

  • Many notifications now appear as quick toasts that don't clutter your screen
  • Notifications automatically clear when you switch games
  • Reduced notification spam during collection installs

⚙️ Under the Hood

  • Upgraded to Electron 37 and .NET 9 for better performance and security
  • Improved download speed indicators
  • Better error reporting to help us fix issues faster

Full Changelog

Major refactor release with Electron 37, .NET 9 upgrade, complete Download/Install pipeline overhaul, FOMOD native port, and new Collection Browsing feature

Major Features

  • Complete Download/Install Pipeline Refactor - Decoupled downloads from installations, raised concurrency limits, improved phase gating for collections (#18211)
  • Phase deployments are no longer required at the end of each phase for mods where the curator has pre-defined the fomod installer choices (#18467)
  • Complete FOMOD Installer Native Port - Split FOMOD installer into shared logic and native implementation modules for better performance, reliability, and maintainability (#18465)
  • Added Collection Browsing feature - Browse and install collections directly in Vortex (#18596, #18563)
  • Upgraded to Electron 37 with Node.js 22 (#18221, #18311)
  • Migrated to .NET 9 runtime (#18220)
  • Analytics moved to Mixpanel with enhanced system diagnostics (#18225, #18510)

Collections Improvements

  • Added fully automated/headless installation to FOMOD installer module (#18466)
  • Fixed phased installation polling issues causing crashes (#18515)
  • Fixed collection progress tracking bugs (#18503, #18520)
  • Fixed collection tracking not highlighting collection as complete (#18652)
  • Fixed various collection bugs (#18651)
  • "Exact" matching now defaults when creating collections (#18214)
  • Added indication of total mod count during collection installs (#18217)
  • De-duplicated collection notifications (#18306)
  • Improved free user journey with new download/install workflow (#18215)
  • Allow users with correct permissions to edit collections (#18453)
  • Collection browsing UX fixes (#18728)
  • Fixed collection browsing not scrolling back to top on pagination change (#18726)
  • Fixed installation skip of manually downloaded mods that are missing the referenceTag when installing a collection (#18736)
  • Fixed ability to export "dead" collection rules when uploading a new revision (#18709)
  • Updated to collectionsV2 API for collection browsing (#18817)
  • Fixed optional mods not installing correctly for FO4 Anniversary collection (#18864)
  • Fixed stalled collection installation when mod archives are present (#18889)
  • Fixed race condition causing mods to lack metadata during installation (#18930)
  • Added adult content preferences support for collection downloading (#18777)
  • Fixed collection conflict check incorrectly blocking new revision uploads (#18980)
  • Fixed Install as Variant not being prompted when installing a collection where mods already exist with different FOMOD options (#18979)
  • Fixed Mod Configuration Menu (MCM) for Fallout New Vegas failing to install during collection installation (#18975)

Bug Fixes

  • Fixed binary patched mod differences not detected correctly (#18998)
  • Fixed download failure due to undefined 'id' property when handling download completion (#18967)
  • Fixed path argument type error when cleaning up downloads directory (#18853)
  • Fixed infinite metadata loop causing "Creating Snapshots" to never complete (#18811)
  • Fixed plugins page panel rendering wrong dropdown control (#18944)
  • Re-added download stall restart functionality (#18933)
  • Fixed incorrect stack information for aggregated error notifications (#18949)
  • Fixed mod files query to only use domain name (#18939)
  • Fixed storeHelper clone returning same array instead of cloning (#18955)
  • Fixed crash on startup when no game is active (#18898)
  • Fixed installer issue where certain files are not linked correctly (#18927)
  • FOMOD installer now lazy loads for faster startup (#18868)
  • Fixed handling of undefined game stores (#18924)
  • Fixed incorrect offset for small chunk retry (#18865)
  • Fixed crash: reduce is not a function in FOMOD choices (#18735)
  • Fixed "Do this for all remaining installs" button not working when reinstalling (#18752)
  • Fixed preset re-application on reinstall/variant install (#18846)
  • Fixed curated renamed mods not renamed for end-user (#18824)
  • Fixed mod types not applying correctly when installing a collection (#18822)
  • Fixed mod category info lost during collection download (#18790)
  • Improved notification aggregation when extracting mods (#18830)
  • Fixed Mixpanel event crash on mod install (#18716)
  • Fixed downloads folder cleanup (#18720)
  • Fixed download reference false positives for fuzzy/bundled mods (#18719)
  • Fixed confirmedOffset + confirmedReceived for stalled/slow download workers (#18827)
  • Fixed self copy check error on mod extraction (#18810)
  • Fixed Game Not Supported Error when downloading a requirement from another game domain (#18738)
  • Fixed text in dialogue not displaying p...
Read more

1.16.0-alpha.6

08 Dec 08:28
a2d0fdb

Choose a tag to compare

1.16.0-alpha.6 Pre-release
Pre-release

What's New

This alpha release continues stability improvements with a focus on deployment and download reliability.

Known Issues

No known issues

Full Changelog

  • Fixed infinite metadata loop causing "Creating Snapshots" to never complete (#18811)
  • Fixed plugins page panel rendering wrong dropdown control (#18944)
  • Re-added download stall restart functionality (#18933)
  • Fixed incorrect stack information for aggregated error notifications (#18949)
  • Fixed mod files query to only use domain name (#18939)
  • Fixed storeHelper clone returning same array instead of cloning (#18955)

1.16.0-alpha.5

03 Dec 13:18
a2d0fdb

Choose a tag to compare

1.16.0-alpha.5 Pre-release
Pre-release

Stability fixes and collection installation improvements

What's New

This alpha release focuses on stability improvements and fixing collection installation issues.

🛡️ Stability & Bug Fixes

  • Fixed crash on startup when no game is active
  • Fixed race condition causing mods to lack metadata during installation
  • Fixed stalled collection installation when mod archives are present
  • Fixed installer issue where certain files are not linked correctly

⚡ Performance

  • FOMOD installer now lazy loads for faster startup

🔧 Technical

  • Fixed handling of undefined game stores

Known Issues

No known issues

Full Changelog

  • Fixed crash on startup when no game is active (#18898)
  • Fixed race condition causing mods to lack metadata during installation (#18930)
  • Fixed stalled collection installation when mod archives are present (#18889)
  • Fixed installer issue where certain files are not linked correctly (#18927)
  • FOMOD installer now lazy loads for faster startup (#18868)
  • Fixed handling of undefined game stores (#18924)

1.16.0-alpha.4

26 Nov 15:21
a2d0fdb

Choose a tag to compare

1.16.0-alpha.4 Pre-release
Pre-release

Fallout series modding improvements and collection installation fixes

What's New

This alpha release focuses on improving the Fallout modding experience and fixing collection installation issues.

🎮 Fallout New Vegas Modding Overhaul

📚 Collection Installation

  • Multiple fixes for mod attributes not applying correctly during collection install (types, categories, renames, presets)
  • Fallout 4 Anniversary collection optional mods now install correctly
  • "Do this for all remaining installs" button now works when reinstalling

🛡️ Stability & Performance

  • Faster snapshot creation during Fallout 4 deployment
  • Download chunk retry reliability improvements
  • FOMOD installer crash fix

🔧 Quality of Life

  • Removed unnecessary "Loose Files May Not Get Loaded" notification for Skyrim SE
  • Collection browsing now uses collectionsV2 API with adult content preferences support

Known Issues

When installing Gopher's New Vegas Remaster (and possibly others we haven't found yet), if the collection is installed and then the mods are removed (but downloads kept), the collection stalls when trying to resume. This can be fixed by pausing and resuming the collection install.

Full Changelog

  • Fallout New Vegas modding user journey improvements (#18586)
  • Fixed optional mods not installing correctly for FO4 Anniversary collection (#18864)
  • Fixed MCM for FalloutNV not installing correctly (#18863)
  • Fixed incorrect offset for small chunk retry (#18865)
  • Fixed crash: reduce is not a function in FOMOD choices (#18735)
  • Fixed "Do this for all remaining installs" button not working when reinstalling (#18752)
  • Fixed preset re-application on reinstall/variant install (#18846)
  • Fixed curated renamed mods not renamed for end-user (#18824)
  • Fixed mod types not applying correctly when installing a collection (#18822)
  • Fixed mod category info lost during collection download (#18790)
  • Added adult content preferences support for collection downloading (#18777)
  • Updated to collectionsV2 API for collection browsing (#18817)
  • Fixed slow snapshot creation during FO4 deployment (#18811)
  • Improved notification aggregation when extracting mods (#18830)
  • Removed "Loose Files May Not Get Loaded" notification for Skyrim SE (#18381)

1.16.0-alpha.3

20 Nov 09:25
a2d0fdb

Choose a tag to compare

1.16.0-alpha.3 Pre-release
Pre-release

Stability-focused release with FOMOD native port completion, collection browsing improvements, and critical crash fixes

What's New

This alpha release focuses on stability, reliability, and completing the FOMOD native port.

🔧 FOMOD Installer Native Overhaul

  • Complete architectural refactor for better performance and reliability
  • Each installation gets its own native instance for improved isolation
  • Significantly more reliable FOMOD installations in collections

📚 Collection Improvements

  • Better browsing UX
  • Fixed phase deployment and cancellation issues

🛡️ Critical Fixes

  • Fixed Mixpanel crash when installing external mods
  • Fixed download cleanup leaving corrupted files
  • Fixed false positive warnings and buffer overflow bugs

🔐 Security & Quality of Life

  • Warning dialogs for mods with C# scripts
  • Better file type detection and automatic temp file cleanup

Known Issues

None reported for this release.

Full Changelog

  • Complete FOMOD Installer Native Port - Split FOMOD installer into shared logic and native implementation modules for better performance, reliability, and maintainability (#18465)
  • Collection browsing UX fixes (#18728)
  • Fixed collection browsing not scrolling back to top on pagination change (#18726)
  • Fixed installation skip of manually downloaded mods that are missing the referenceTag when installing a collection (#18736)
  • Fixed ability to export "dead" collection rules when uploading a new revision (#18709)
  • Fixed Mixpanel event crash on mod install (#18716)
  • Fixed downloads folder cleanup (#18720)
  • Fixed download reference false positives for fuzzy/bundled mods (#18719)
  • Fixed confirmedOffset + confirmedReceived for stalled/slow download workers (#18827)
  • Fixed self copy check error on mod extraction (#18810)
  • Fixed Game Not Supported Error when downloading a requirement from another game domain (#18738)
  • Fixed text in dialogue not displaying properly (#18768)
  • Fixed crash: HTTP (403) - Forbidden (#18764)
  • Fixed YouTube embedded player sometimes not working (#18707)
  • Fixed i18 functionality for string resources (#18641)

1.16.0-alpha.2

04 Nov 07:44
a2d0fdb

Choose a tag to compare

1.16.0-alpha.2 Pre-release
Pre-release

Major refactor release with Electron 37, .NET 9 upgrade, complete Download/Install pipeline overhaul, and new Collection Browsing feature

What's New

This alpha release brings massive performance improvements, a brand new collection browsing experience, and major reliability enhancements. Here's what you'll notice:

🚀 Collections with Pre-Configured Mods Install Way Faster

  • Skipped unnecessary deployments between phases for mods with pre-saved installer choices
  • Collections with many FOMODs now install 50-70% faster
  • Phases still exist but deployments only happen when needed
  • A collection that took 15 minutes now takes 5-6 minutes

📚 Browse Collections Right in Vortex

  • New dedicated Collections Browser built into Vortex
  • Browse, search, and filter collections without leaving the app
  • See collection details, endorsements, and curator information
  • One-click install directly from the browser
  • Modern, responsive design with improved performance

⚡ Even Faster Downloads & Installs

  • Downloads and installations now happen simultaneously instead of one at a time
  • Up to 10 mods can download at once
  • Automatic retry on failed downloads means fewer manual interventions
  • 4x faster mod extraction when installing
  • FOMOD installations in collections are significantly faster and more reliable

🔧 Plugin Sorting Fixed

  • No more needing to restart Vortex after installing a collection to get plugins sorted correctly
  • LOOT masterlist now updates properly on first run
  • Autosort works reliably after collection installations

🎮 Better User Experience

  • Fewer annoying notifications - many now appear as quick toasts that don't clutter your screen
  • Notifications automatically clear when you switch games
  • Download progress indicators are now accurate
  • UI remains responsive even during heavy download/install activity
  • Fixed frustrating "stuck at 99%" issue in collection installs

✨ Quality of Life Improvements

  • Fixed collections not showing as complete when finished
  • Fixed mod type conflicts during collection installation
  • Collection editing now available for users with proper permissions
  • Better feedback system with Google Form integration
  • Large collections download in the background while you continue working

⚙️ Under the Hood

  • Upgraded to latest Electron 37 and .NET 9 for better performance and security
  • Improved analytics (for those who opt-in) to help us understand and fix issues faster
  • Removed over 500 lines of complex phase management code

⚠️ Important Notes

  • This is an alpha release - please report any issues you encounter
  • If you use custom extensions, they may need updates to work with the new system

Known Issues

  • YouTube embedded player: Video playback not working when accessed from UK regions
  • FOMOD installer socket drops: Interactive FOMOD installations may intermittently hang due to concurrent socket connection issues with modInstallerIPC.exe. If a collection stalls during installation, pause and resume to recover. This IPC component will be removed in the next alpha release
  • Redundant mods dialog: Review link is non-functional
  • Collection mod rules: Mod rules may fail to apply at completion of collection installation

Full Changelog

Major Features

  • Complete Download/Install Pipeline Refactor - Decoupled downloads from installations, raised concurrency limits, improved phase gating for collections (#18211)
  • Phase deployments are no longer required at the end of each phase for mods where the curator has pre-defined the fomod installer choices. Deployments will still happen when the UI component is displayed to the user. (#18467)
  • Added Collection Browsing feature - Browse and install collections directly in Vortex (#18596, #18563)
  • Upgraded to Electron 37 with Node.js 22 (#18221, #18311)
  • Migrated to .NET 9 runtime (#18220)
  • Analytics moved to Mixpanel with enhanced system diagnostics (#18225, #18510)

Collections Improvements

  • Added fully automated/headless installation to FOMOD installer module (#18466)
  • Fixed phased installation polling issues causing crashes (#18515)
  • Fixed collection progress tracking bugs (#18503, #18520)
  • Fixed collection tracking not highlighting collection as complete (#18652)
  • Fixed various collection bugs (#18651)
  • "Exact" matching now defaults when creating collections (#18214)
  • Added indication of total mod count during collection installs (#18217)
  • De-duplicated collection notifications (#18306)
  • Improved free user journey with new download/install workflow (#18215)
  • Allow users with correct permissions to edit collections (#18453)
  • UI fixes (#18686)

Bug Fixes

  • Fixed speedometer displaying incorrect download speeds (#18213)
  • Fixed inconsistent installation keys when initially queueing installations (#18545)
  • Fixed plugins not sorting properly without restart (#18486)
  • Fixed 'Download deleted' toast showing on game switch/launch (#18422)
  • Fixed unhandled exception when clicking starter dashlet items (#18410)
  • Fixed Electron Redux duplicate action dispatch (#18507)
  • Fixed potential race condition if update is running but mod was removed (#18246)
  • Fixed objdiff potentially attempting to loop over null and arrays (#18243)
  • Fixed nullish checks in mod reference match tests (#18252)
  • Fixed crashpad error detail sanitization (#18251)
  • Fixed user cancellation errors in Halo MCC (#18257)
  • Fixed stop patterns interfering with instruction overrides (#18593)
  • Fixed modType conflict functionality raising errors during collection installation when replacing mods (#18653)

UI/UX Improvements

  • Notifications automatically clear on game change (#18399)
  • Converted appropriate notifications to toast format (#18307)
  • Feedback button now links to Google Form (#18446)

Game Extensions

  • palworld: Fixed mods.txt format (#18540)
  • nomanssky: Fixed Engine Injector mod type pointing to wrong directory (#18578)
  • 7dtd: Fixed fallbackPurge being called during UDF setting (#18205)
  • halomasterchiefcollection: Fixed user cancellation errors (#18257)

Plugin Management

  • Fixed GraphDialog not updating correctly upon user change (#18411)

Development & Testing

  • Added Jest tests for 1.16 refactor work (#18297)
  • Added Playwright integration for E2E testing (#18219)
  • Created install mod Playwright test (#18298)
  • Refactored ComponentEx/nexus_integration selectors to remove circular dependency (#18414)
  • Build scripts restored and working (#18321)
  • Removed Windows10SDK.19041 dependency (#18320)

1.15.2

16 Sep 11:33
a2d0fdb

Choose a tag to compare

  • Fixed objdiff potentially attempting to loop over null and arrays. (#18243)
  • Fixed potential race condition if update is running but mod was removed. (#18246)
  • Added error details sanitization to prevent crashpad issues (#18251, #18250)
  • Fixed nullish checks in mod reference match tests. (#18252)
  • Fixed inconsistent promise chain potentially raising TypeError. (#18288)
  • Fixed logging attempt of potentially nullish dependency reference. (#18280)
  • Fixed crash if category data is corrupted. (#18283)
  • Fixed downloads creating folders based on domain rather than internal id. (#18262)
  • halomasterchiefcollection: Fixed unhandled event listener errors. (#18257)
  • 7dtd: Fixed fallbackPurge getting called during UDF setting. (#18205)