Javantique - Rare biome - #3487
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you are on fire recently, this looks amazing!!!! |
| .{ | ||
| .id = "cubyz:simple_tree", | ||
| .leaves = "cubyz:leaves/oak", | ||
| .log = "cubyz:log/oak", |
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The log texture was quite red back then, maybe we could use mahogany for it?
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I think I like it best with oak. It also reminds me of the taiga when I first played cubyz, which i like.
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Did the rest of the requested changes, also fixed some things |
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Yeah, I don't think there's much I can do about that other than doing a bunch of manual work. |
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Actually, wait, I thought of a way. I'll do it later today. |
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I don't know how the model looks, but it should work if you just make the sbb child blocks point towards the center of the building. |
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This and the snow variant have trees, so they should be a valid player spawn.


An odd and somewhat eerie rare biome bathed in turquoise fog, featuring very geometric trees.
The biome is like a tiny-scale world of its own, with subbiomes representing different climate zones (with some logic-defying placement, of course (which i think fits the vibe here actually))
The Desert has sand and... frankly just way too much cacti. What were they thinking???
The Snow and Pond biomes are self explanatory.
And... hey, wait, I didn't build that!!
(You can find "shoebox" houses in the base and snow biomes. They have some randomized interior design.)
If it wasn't obvious, this is a rare biome inspired by old screenshots of the java version. With some creative liberties taken to make it more fun to explore.
The pyramid trees return (well, they never left, just got replaced by sbbs), and I colorpicked the sky color from the old screenshots. The dense fog represents the bad render distance (lol) and also makes it look cool.