Licensed under PolyForm Noncommercial 1.0.0
StellarEngine may include contributions from external community
contributors under the terms described in CLA.md.
StellarEngine is a hypermodular game engine designed with a bottom-up architectural philosophy.
The engine treats modules as first-class system components rather than rigidly separated layers (runtime, editor, tools). This allows engine modules to be embedded across different contexts: inside games, editors, tooling pipelines, installers, and custom workflows.
StellarEngine is developed as a long-term product, while openly embracing research-and-development driven evolution.
StellarEngine is built around a hypermodular, bottom-up architecture.
Instead of enforcing strict boundaries between runtime, editor, and tooling layers, StellarEngine allows modules to be reused and embedded freely across system contexts.
This design enables:
- Using runtime engine modules directly inside editor tooling
- Embedding editor UI widgets directly into games
- Building standalone tools (installers, debuggers, pipelines) using engine modules
- Composing products from the same technological foundation
Modules may appear reusable in unexpected contexts. This is intentional.
StellarEngine is developed and maintained by QuantumDevTeam as a long-term technology platform.
StellarEngine aims to become a flexible technological foundation for building games, tools, and interactive systems.
The engine is not designed as a fixed framework, but as a composable system where architecture grows from practical usage rather than predefined top-down constraints.
StellarEngine is currently in an early development stage.
- APIs are unstable
- Architecture is actively evolving
- Breaking changes are expected
The project is not yet production-ready, but is actively shaped toward a minimal viable engine foundation.
This repository contains the core engine sources, experimental modules, documentation, and development policies.
Detailed architectural structure will evolve as the engine matures.
License and Contributing. See these documents before submitting contributions.
Architecture:
Philosophy
Workflow Policy:
StellarEngine is licensed under the PolyForm Noncommercial License 1.0.0.
You may use, study, modify, and distribute the engine for noncommercial purposes under the terms of the license.
Commercial use of StellarEngine or derivative works is prohibited without explicit written permission from the project owner.
Official license text: https://polyformproject.org/licenses/noncommercial/1.0.0/
See LICENSE for full terms.
Future commercial licensing options may become available as StellarEngine approaches production readiness.
If you are interested in commercial usage, integration, or partnership opportunities, please contact QuantumDevTeam.
StellarEngine is an evolving system. Some components may be experimental, incomplete, or subject to redesign.
This is a deliberate part of the engine's development philosophy.