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Probably sleep deprived
  • Birzeit University
  • Palestine - Ramallah
  • 00:32 (UTC +03:00)

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  1. Magnetic_Cave Magnetic_Cave Public

    The objective of this project is to develop an AI player for the game 'Magnetic Cave' using the Minimax Algorithm as an adversarial search technique

    Python 7

  2. Blendy__AI-Enhanced-Image-Stitching-and-Edge-Detection Blendy__AI-Enhanced-Image-Stitching-and-Edge-Detection Public

    AI-enhanced image stitching and edge detection app from Gaza Sky Geeks Computer Vision Bootcamp 2024. Integrated Canny, DoG, and YOLO models for human segmentation, with a Flask-based interface for…

    Python 5

  3. Dijkstra-Algorithm-Visualization Dijkstra-Algorithm-Visualization Public

    Flask app visualizing Dijkstra's algorithm on a world map. Users can upload map data, select two countries, and visualize the shortest path between them using Dijkstra's algorithm. Implemented a cu…

    Python 3

  4. DataCamp-Final-Project DataCamp-Final-Project Public template

    This repo contains the final project for the GDSC-BZU DataCamp scholarship beneficiaries. The final project encompasses the three main topics focused on in their past three months, those being: Pyt…

    Jupyter Notebook 7

  5. Quoridor_AI Quoridor_AI Public

    A simple minmax AI for the board game Quoridor.

    HTML 2

  6. Titanic Titanic Public

    This repository contains my Jupyter notebook for the "Titanic - Machine Learning from Disaster" kaggle competition.

    Jupyter Notebook 5