NEW : Updated to 26+ (NeoForge / Forge + Fabric version)
Re:Entity Outliner is a clientside mod that allows you to select entity types to outline, making them visible through obstructions (like an entity xray / entity ESP) at any distance by using a glowing effect.
This mod will help with:
And many more!
The selector screen allows you to outline any entity in the game. It features a powerful search engine to filter through hundreds of entities (including those added by other mods).
The search is case-insensitive and supports multiple keywords (tokens) separated by spaces. An entity must match all keywords to be displayed.
- Basic Search: Type the name or technical ID (e.g.,
coworzombie). - Mod Filter (
@): Filter by mod ID.- Example:
@minecraftshows only vanilla entities.
- Example:
- Category Filter (
#): Filter by entity category.- Example:
#monstershows only hostile mobs.
- Example:
- Wildcards (
*): Use an asterisk for partial matches.- Example:
zom*(starts with),*eye(ends with), or*skeleton*(contains).
- Example:
| Pattern | Search Type | Example |
|---|---|---|
name |
Name or ID | creeper |
@modid |
Mod Origin | @minecraft |
#category |
Entity Type | #monster |
* |
Wildcard | zom* |
Note: If a Player is on a team, their outline color matches their team color, overriding the manual selection.
Custom keybinds are provided to open the entity selector and toggle the outline globally.
- Install Fabric
- Drop the Fabric API jar into the mods folder
- Drop the Re:Entity Outliner FABRIC .jar into the mods folder
- Install NeoForge
- Drop the Re:Entity Outliner NEOFORGE .jar into the mods folder
- Install Forge
- Drop the Re:Entity Outliner FORGE .jar into the mods folder
MIT. Feel free to use this mod in any modpack.
Re:Entity Outliner is a continuation of adamviola's initial mod: Entity Outliner.







