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TisonK edited this page Apr 25, 2026
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Realistic Soil & Fertilizer adds per-field nutrient management to Farming Simulator 25. Every field on the map tracks Nitrogen (N), Phosphorus (P), Potassium (K), Organic Matter (OM), and pH independently. Crops deplete nutrients at harvest; fertilizer, manure, and lime restore them. Rain leaches nutrients, seasons shift nitrogen, and neglected fields slowly recover on their own.
| Page | What it covers |
|---|---|
| Installation | How to install and verify the mod |
| Getting Started | First steps — what to do in your first season |
| Soil Nutrients | How N, P, K, pH, and Organic Matter work |
| Fertilizer Types | Every fertilizer type and crop protection product |
| Field Health System | Weed, pest, and disease pressure — how they work and how to treat them |
| HUD Guide | Reading the live soil HUD overlay |
| Soil Report | The full farm soil report (K key) |
| Settings | Every setting explained |
| Multiplayer and Dedicated Servers | How the mod works in multiplayer |
| Console Commands | Developer and admin console commands |
| Soil Compaction | How heavy equipment compacts soil and how to fix it |
| Running with PrecisionFarming | Using both mods together — including the See-and-Spray bridge |
| Multifruit Compatibility | Custom maps and non-base crops |
| Troubleshooting | Common problems and fixes |
- Current version: 2.0.2.0
- Multiplayer: fully supported — server-authoritative settings, admin-only changes
- Dedicated server: supported — HUD and GUI are disabled server-side, simulation runs normally
- PrecisionFarming: compatible — both mods run independently; See-and-Spray integration bridges our weed tracking into PF's nozzle activation logic when both are installed
- Multifruit maps: supported — unknown crops use a balanced fallback extraction rate
- Field Health System: weed, pest, and disease pressure tracked per field — apply herbicide, insecticide, or fungicide to reduce
- Soil Compaction: vehicles ≥ 8 t compact soil (0–100%), capped at 20% nutrient penalty; subsoiler reduces by 15% per pass — see Soil Compaction
- Coverage Tracking: sprayer tracks per-cell coverage; fully-treated notification requires ≥ 70% field coverage
- PDA Soil Page: press Shift+P in-game to open the PDA with Farm Overview and Treatment Plan tabs
- Soil Map overlay: press ESC → Map and use the sidebar to toggle and cycle overlay layers (10 layers including Compaction)
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Save compatibility: soil data saved to
soilData.xmlin your savegame folder
Bugs and feature requests: GitHub Issues