New Features
- Supports up to MC 26.1.1
- Added pre-game countdown
- Added 6 new "more" goals (Most Deaths, Unique Advancements, Unique Breeds, Unique Hostile Mobs, Unique Trims, Unique Foods)
- Added "Trade With Master Villager" goal
- Updated Goal Pools
- Add countdown sounds
- Removed loud end portal noise when game starts
- Add settings dialog to replace the old tellraw settings menu
- Updated copyright year to 2026
- Added end titles
- Updated settings dialog to include Allow Draw, Allow Resign, End on Win, and Friendly Fire
Bug Fixes
- Lobby positioning is now based off an armor stand (should eliminate some lobby bugs)
- Temporarily removed the "Ride Horse" goal
- Fixed bug where reloading data pack during a game caused timer to reset
- Fixed Copper Tools goal not including copper spear
Backend Changes
- Added Game State System
- Consolidated game end functions
Game States
Instead of tracking the state of the game with game_begun and end_seen, there are four distinct game "states":
0 - Lobby
1 - Pregame (Game start delay)
2 - Game
3 - Game Ended
Instead of four separate functions for different game endings (draw, win, resign, time out), there is now only one function that takes several parameters to display the right end titles.
Texture Pack
There are no textures for the new goals yet. Continue to use texture pack version 6.0.