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Andrew Reisner edited this page Mar 26, 2016 · 4 revisions

Table of Contents

c-interface

This branch is for developing the 3D C interface. The C interface exposes the BoxMG C++ API to C by wrapping the C++ objects with opaque handles that can be given to an application written in C.

perf-model

This branch is where a baseline parallel performance model for BoxMG cycling is being developed. The plan is to use this model to make decisions on redistributing coarse problems.

cg-redist

This branch is being used to implement a strategy for redistributing coarse problems in parallel.

tests-3d

This branch is being used to implement, debug, and test a simple 3D case.

doc

This branch is being used to add documentation.

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