Gameplay developer and generalist crafting interactive systems โ from early prototypes to polished features.
- ๐จ Full-cycle gameplay development
- ๐จ Procedural & AI-driven content (art, music, meshes, levels, textures)
- ๐ฎ Game design & rapid prototyping
- ๐งช R&D and experimentation with new technologies
- ๐ Worldbuilding and systemic environments
I work at the intersection of code, creativity, and systems design.
- ๐ Blog: https://cholushkin.github.io/
- ๐งพ Personal card (all links & portfolio): https://sites.google.com/view/cholushkinmaximcard/home
Feel free to explore my repositories to see what Iโve been working on.
Open to collaborations, interesting ideas, and technical discussions. If something resonates โ feel free to reach out!