Skip to content

Releases: cocoatoucher/Glide

1.1.2

Choose a tag to compare

@cocoatoucher cocoatoucher released this 28 Jan 16:22

Better error handling with Tiled map editor scene loading:
Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before 🎉

1.1.1

Choose a tag to compare

@cocoatoucher cocoatoucher released this 17 Jun 10:00

Fixes for Tiled map editor loading.
Adding public support for debugging collider tile maps.
New discord channel 🎉

1.1.0

Choose a tag to compare

@cocoatoucher cocoatoucher released this 23 Nov 20:08
  • Updates for adapting to GCController changes and additions.
  • Keyboard and mouse support on iPadOS.
  • Updating deployment target to iOS 14, macOS 11 and tvOS 14.
  • Removing cocoapods support.

1.0.9

Choose a tag to compare

@cocoatoucher cocoatoucher released this 19 May 19:44

Adding Audio Player component.

1.0.8

Choose a tag to compare

@cocoatoucher cocoatoucher released this 18 May 20:09

Adding Audio Player component.

1.0.7

Choose a tag to compare

@cocoatoucher cocoatoucher released this 10 May 10:35

Adding Jazzy documentation
Code structure updates

1.0.6

Choose a tag to compare

@cocoatoucher cocoatoucher released this 28 Mar 13:15

Fixing a crash with objc runtime introduced in Xcode 11.4

Release 1.0.5

Choose a tag to compare

@cocoatoucher cocoatoucher released this 10 Aug 13:19

Fixed a bug where a crash would occur when attempting to connect a GCController
Broader and more reliable support for USB controllers 🕹

Release 1.0.4

Choose a tag to compare

@cocoatoucher cocoatoucher released this 03 Aug 21:42

Additional support for USB game controllers 🕹
Adding Swift package manager support
Updates for Xcode 11

Release 1.0.3

Choose a tag to compare

@cocoatoucher cocoatoucher released this 15 May 09:32

Making collision tile map optional in GlideScene
Camera field of view and zoom clean up and updates