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Vulkan Grass Rendering

Grass Rendering

Features

  • Represent grass as Bezier curves

  • Simulate forces with gravity, recovery and wind.

    Forces pic

  • Cull the blade when the front face direction is perpendicular to the view vector and when blades are outside of the view-frustum.

  • Tessellate to varying levels of detail as a function of how far the grass blade is from the camera.

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  • C++ 88.1%
  • GLSL 6.9%
  • CMake 5.0%