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A minimalist Godot 4.7 template with automated CI/CD, advanced Git configuration, and itch.io deployment. Speed up development and deployment of any Godot project.
This template eliminates the tedious setup work for modern Godot development:
- Zero-config CI/CD - Works out of the box with GitHub Actions
- Professional Git Standards - Pre-configured Git LFS with lockable binaries and merge-safe scene formats.
- Production-ready workflow - Used for real game releases
- Developer-friendly - VS Code integration with proper debugging
- One-tag deployment - Push
v1.0.0and your game is live on itch.io
Perfect for game jams, prototypes, or serious indie projects where you want a clean slate!
- Click Use this template → Create a new repository.
- Follow the SETUP guide to get everything running in minutes.
- Press F5 in Godot to run • Start building your magic.
Status: The message "magic starts here" will appear centered on screen.
- Minimalist Skeleton - No bloat, just a clean centered label to start your project.
- Complete CI/CD Pipeline - Push a tag, get automatic builds + itch.io deployment
- Advanced Git Configuration - Optimized
.gitattributesfor LFS, team locking, and merge safety. - Multi-Platform Builds - Windows, Linux, Web exports on every release
- VS Code Integration - Debugging, tasks, and launch configurations included
- Professional Structure - Organized folders, export presets, proper gitignore
git tag v1.0.0 && git push origin v1.0.0
# → Automatic build + GitHub release + itch.io deployment!Add these GitHub secrets for itch.io deployment:
BUTLER_API_KEY- Get from https://itch.io/user/settings/api-keysITCH_USERNAME- Your itch.io usernameITCH_GAME_NAME- Your game project name (e.g.,godot-quick-start)
Example: This demo was deployed automatically: https://hubacekjakub.itch.io/godot-quick-start
- Validation - GDScript syntax check and project verification
- Build - Creates Windows .exe, Linux executable, and Web build
- Release - GitHub release with downloadable files
- Deploy - Web version automatically published to itch.io
- Notify - Build status and links in GitHub Actions
├── scenes/ # Game scenes (.tscn)
├── levels/ # Main game levels
├── scripts/ # GDScript files (.gd)
├── assets/ # Fonts, sounds, textures
├── .vscode/ # VS Code integration
└── .github/ # CI/CD workflows
- Tasks: Run Godot Project, Run Game, Debug modes
- Debugging: Breakpoints, step-through, remote debug
- Launch configs: F5 to start debugging sessions
This project is licensed under the MIT License. You are free to use, modify, and distribute this template in your own projects.
💡 Tip: Star this repo if it helps your workflow! Questions? Open an issue or check the live demo to see everything working.