Fixes for old Mac game ports that don't work properly on modern macOS (Apple Silicon, Sonoma/Sequoia).
- Xbox controller not detected in Feral Interactive ports (Life Is Strange, Tomb Raider, etc.)
- Xbox controller buttons not working in Unity games using InControl (OXENFREE, etc.)
- Xbox controller face buttons not working in RPCS3 (PS3 emulator)
- Wrong language in Russian-repackaged Feral ports
Old Feral ports rely on the 360Controller.kext which doesn't load on modern macOS. The fix is adding device profile plists that use macOS's native HID support.
Unity games using the InControl library don't recognize macOS's native Xbox controller. The game detects it as "Unknown Controller" and buttons don't work (only stick axes do).
Some Unity games (e.g. Life is Strange: Before the Storm) do their own joystick-name matching instead of using InControl. A Bluetooth Xbox Wireless Controller reports "Xbox Wireless Controller", which falls into the PlayStation branch because it contains "wireless".
See unity-joystickmapping-fix/
RPCS3's SDL handler on macOS pre-fills face buttons with legacy SDL2 labels (A/B/X/Y) while the runtime now expects SDL3 labels (South/East/West/North). Stick and D-Pad work, but A/B/X/Y on an Xbox controller do nothing.
See rpcs3-xbox-fix/
Some repackaged Feral ports have hardcoded Russian language settings.
- macOS 14+ (Sonoma or later)
- Xbox controller connected via Bluetooth (USB has limited support — macOS's native driver doesn't expose standard HID elements over USB)
- Python 3 (required only for the Unity/InControl fix — install via Xcode Command Line Tools or Homebrew if needed)
- Xbox controller plists from axu2/feral-interactive-mac-controllers