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Pull requests: layabox/LayaAir
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fix(forum-55466): compressed textures incorrectly marked as premultiplied alpha
#2353
opened Jul 16, 2026 by
guozhaokui
Member
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fix(forum-55466): compressed textures incorrectly marked as premultiplied alpha
#2352
opened Jul 16, 2026 by
guozhaokui
Member
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fix(forum-55466): compressed textures incorrectly marked as premultiplied alpha
#2351
opened Jul 16, 2026 by
guozhaokui
Member
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fix(forum-55465): Area2D.transformPoint not accounting for clientScale, add inverseTransformPoint
#2350
opened Jul 15, 2026 by
guozhaokui
Member
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fix(forum-55465): Area2D.transformPoint not accounting for clientScale, add inverseTransformPoint
#2349
opened Jul 15, 2026 by
guozhaokui
Member
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feat: VFX engine-sync + per-particle-shading + uni-align 统一 (Master3.0, 解决 #2249/#2247/#2239 合并冲突)
#2346
opened Jul 14, 2026 by
xiaosong1985
Contributor
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fix: skip destroyed struct and stale render element in 2D render pass(2D 渲染跳过已销毁 struct 与失效 render element,修复 GList 虚拟滚动崩溃)
#2341
opened Jul 13, 2026 by
xiaosong1985
Contributor
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fix: The logic of returning to the initial frame through the stop method on Spine has been removed
#2336
opened Jul 10, 2026 by
X05Sama
Contributor
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fix: unwrap Filter shell in PostProcess2D.addEffect to avoid effectInit crash(PostProcess2D.addEffect 兼容直接传入 Filter 外壳,自动解包避免 effectInit 报错)
#2335
opened Jul 10, 2026 by
xiaosong1985
Contributor
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fix: GraphicsRenderer SpriteGlobalTransform.CHANGED event do not off bug
#2330
opened Jul 8, 2026 by
X05Sama
Contributor
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2326
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2325
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2324
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2323
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55436): spine非循环动画播放结束停留在最后一帧而非回到第一帧
#2322
opened Jul 6, 2026 by
guozhaokui
Member
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fix(forum-55436): spine非循环动画播放结束停留在最后一帧而非回到第一帧
#2321
opened Jul 6, 2026 by
guozhaokui
Member
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fix(forum-55431): bind this for webglcontextlost event handler
#2320
opened Jul 4, 2026 by
guozhaokui
Member
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fix(forum-55431): bind this for webglcontextlost event handler
#2319
opened Jul 4, 2026 by
guozhaokui
Member
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fix(forum-55431): bind this for webglcontextlost event handler
#2318
opened Jul 4, 2026 by
guozhaokui
Member
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fix(forum-55431): bind this for webglcontextlost event handler
#2317
opened Jul 4, 2026 by
guozhaokui
Member
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fix(forum-55420): convert Spine vertex colors from gamma to linear in 3D shader
#2311
opened Jul 1, 2026 by
guozhaokui
Member
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fix: VFX setPositionMesh per-mesh vertex scale with cm-unit fallback (VFX setPositionMesh 点云按 mesh 顶点缩放 + cm-unit 兜底) (Master3.0)
#2308
opened Jun 30, 2026 by
xiaosong1985
Contributor
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fix(forum-55379): guard against destroyed ReflectionProbe in _applyReflection
#2306
opened Jun 30, 2026 by
guozhaokui
Member
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