Welcome to UnrealTools, a collection of internal tools developed by MadDevGames for use with Unreal Engine.
At MadDevGames, we believe that internal tooling should always be open source. By sharing our tools, we encourage best practices, collaboration, and innovation within the industry.
Note: While the code is open source, we have taken care not to expose any confidential or proprietary internal information.
This project was developed for our own internal workflows and may not be suited to all use cases. We are sharing this repository in the spirit of openness, but unfortunately, we cannot provide support, help, or user assistance for this code. Issues, feature requests, or troubleshooting queries may not be addressed.
Feel free to use, modify, or build upon this code for your own projects. However, you do so at your own risk, as we do not guarantee its suitability, completeness, or accuracy for all situations.