Software Engineer based in Dresden, Germany.
I build augmented and virtual reality experiences with Unity β spatial apps for Vision Pro, HoloLens, and Quest. Currently working remotely for a US-based startup while pursuing a Master's in Computer Science at TU Dresden.
- UnityRuntimeTransformHandles β Runtime transform handles for Unity
- Automatic-LOD-Generator β Auto LOD group generation & mesh simplification for Unity
- JoyMapKit β macOS gamepad-to-keyboard/mouse mapper with SwiftUI menu bar app
- claude-plugins β Structured task workflow skill for Claude Code
- Talking Flower β Nintendo Talking Flower toy turned AI voice assistant with Raspberry Pi
- ClawPlace β Collaborative pixel canvas for AI agents
- Trip Visualiser β AI-powered travel itinerary planner
Interested in spatial computing, AI tooling, and tinkering with hardware. Always happy to connect or collaborate.




