[TOC]
- Render dynamic hose mesh base on mono curve.
- Create smooth Curve in 3D space.
- Create dynamic mesh base on Curve.
- Create Renderer to display hose mesh in scene.
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Unity --> Window --> Package Manager --> "+" --> Add package from git URL...
https://github.com/mogoson/MGS.BaseEditor.git?path=/Assets https://github.com/mogoson/MGS.Curve.git?path=/Assets https://github.com/mogoson/MGS.CurveHose.git?path=/Assets
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Attach a mono curve component to game object.
MonoHermiteCurve MonoBezierCurve MonoHelixCurve MonoEllipseCurve MonoSinCurve
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Attach mono curve hose component to the game object.
MonoCurveMeshHose
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Rebuild mono curve runtime, and mono curve hose component will auto Rebuild.
- Unity --> Window --> Package Manager --> Packages-Mogoson --> Curve Hose --> Samples.
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