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Releases: nils-soderman/vscode-unreal-python
Releases · nils-soderman/vscode-unreal-python
Release list
1.10.0
Warning
The repository has been moved to Codeberg: codeberg.org/nils-soderman/vscode-unreal-python
This will be the last release on GitHub, for the latest updates, please visit the new repository.
- Improved Linux support
- Add support for BasedPyright & ty when setting up code completion
- Renamed command
Unreal Python: AttachtoUnreal Python: Attach Debugger - Reduced redundant file reads and code parsing when executing scripts
1.9.0
- Added setting
ue-python.attach.typeto allow the deprecated 'python' config type to be used (defaults to 'debugpy'). This setting will be removed when 'python' is removed from thems-python.pythonextension
1.8.2
- Fixed
Select Instancecommand not running the setup required for the extension to work correctly #51
1.8.1
- Fixed an issue where the internal
vsc_evalfunction could be undefined, preventing the extension from working correctly #48
1.8.0
- Added command
Unreal Python: Reload Modulesthat reloads all modules within the current workspace folder(s) #45 - Attaching to Unreal Engine now uses the "debugpy" configuration type, instead of "python" which is deprecated
1.7.1
- Fixed executing code not working with Python versions below 3.8 #46
1.7.0
Changed:
- Printing the last expression is now the default behavior, and setting
ue-python.experimental.printLastExpressionhas been removed #38 - The 'UE Python Log' output channel is now of type
LogOutputChannel, leading to improved readability - Suppress deprecation warnings when opening the documentation
Fixed:
- User SyntaxErrors not formatted correctly when executing unsaved files
1.6.3
Fixed:
- User exceptions not being formatted correctly
1.6.2
Fixed:
- Formatting user exceptions not working in Python versions below 3.11
1.6.1
Fixed:
- Fixed some documentation pages not working due to data not being parsed correctly