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SPACE: Launch fireballs (You won't get any bonus if the fireballs hit some letters.)
Rules:
Eat: If the Dragon impact a letter, the letter will be counted and a spelling process begins. Plus, if you spell the word right, you will get points equalling to 5 muliplying the length of the word spelt.
Bomb: If the Dragon impact a bomb or a fireball hits a bomb, the spelling bar and the letters on the screen will be cleared.
Additional Tips:
The portal of codes (i.e. main function) is in GameFrame.java.
GameFrame.java is the main UI design file, GamePanel.java is the main game panel.
And because the game comes from a small part of my final project, so few words are added: apple, bananas, bad, cat, bob, flying, god, dad, f-word.