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[Engine] Update mobile skin shader
build
#2786:
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3302525
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26m 55s
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master
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[Android] Fix crash when Context GL release on Android
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#2785:
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ec350cf
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19m 17s
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[iOS] Add callback to get purchase success event
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#2784:
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Update override config
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#2783:
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[Engine] Fix crash on UnitTest
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#2782:
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Update null cube texture
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#2781:
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[Lightmapper] Fix bake AreaLight
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#2780:
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Merge branch 'master' of https://github.com/skylicht-lab/skylicht-engine
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#2779:
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[Android] Fix bug can't create save folder on some Android Device
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#2778:
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[Engine] Add shader spec gloss & emissive
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#2777:
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[Engine] Update shader SHADER_VEC use param valueIndex
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#2776:
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[Engine] Update sortLights in CLightSystem
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[Engine] Fix bug freeze after update LightSystem
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#2774:
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[Engine] Update CLightSystem: Force update Uniform Buffer Object (UBO…
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#2773:
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Merge pull request #217 from skylicht-lab/features/add-sample-instanc…
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#2772:
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[Engine] Update sample instancing light
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#2771:
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features/add-sample-instancing-pointlight
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Update bind light to uniform bufer
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#2770:
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features/add-sample-instancing-pointlight
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Optimize light system
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#2769:
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features/add-sample-instancing-pointlight
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[iOS] Update save folder, update pause/resume for AngleApplication
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#2768:
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[Androd] Remove some deprecation function
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#2767:
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[UI] Update shader progress bar with alpha
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#2766:
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[Android] Update build CI
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#2765:
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[Android] Update build command
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#2764:
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[Android] Update build Android Platform
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#2763:
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[Android] Update gradle version
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#2762:
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