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Releases: svofski/vector06sdl

second libretro draft

04 Mar 22:58

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The main feature in this release is the virtual on-screen keyboard that allows full control of v06x using only a gamepad.

preved2

  • L1 to bring up the keyboard. R1 to swap up/down position.
  • B key to make a momentary keypress
  • A key to make a sticky keypress
  • X can be used as Shift, R2 as Backspace

To load BASIC:

  1. Navigate to F3, press A (sticky)
  2. Navigate to ВВОД, press A (sticky)
  3. Press A again (unstick ВВОД), ROM should load
  4. Navigate to СБР, press B (momentary). This also unsticks F3.

Inspired by desaster's work on Analog Pocket port of the v06c MiSTer core https://github.com/desaster/openfpga-vector06c/

first libretro draft

05 Jul 22:17
934a384

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first libretro draft Pre-release
Pre-release

Here is v06x as an experimental libretro core.

Consult the README here

The binaries are for Windows 64-bit and Linux arm32 and aarch64 (compatible with R36S Arkos), Linux x86_64.

godot-8b8

17 Mar 21:40

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  • .CAS loading, including file dialogs initiated by CLOAD/BLOAD
  • .CAS and .WAV saving from BASIC 2.5
  • loading multiple files in sequence fixed
  • bload"" dialog can load wav files too
  • about view opens when the label below is clicked
  • linux and macos support in godot version
  • F9 to accelerate 4x
  • Added automatic BASIC ASC file conversion.
  • Support different aspect ratios and fixed pixel scales.
  • BAS file loading is supported again.
  • Custom boot ROM can be chosen from GUI.
  • Drive paths are remembered separately for A/B and ROM.

godot-8b3

12 Mar 15:26

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Added automatic BASIC ASC file conversion.

Support different aspect ratios and fixed pixel scales.

godot-8b

11 Mar 21:46

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BAS file loading is supported again.
Custom boot ROM can be chosen from GUI.
Drive paths are remembered separately for A/B and ROM.

godot-8

26 Feb 21:01

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New v06x-godot release with debugger by parallelno.

godot-7b

17 Sep 15:57

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Godot-only win64 release.

Fixes related to asset loading: loads wav files > 1MB, command-line rom loading.

version 3-theydo

21 Mar 22:09

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version 3-theydo Pre-release
Pre-release
  • fixes a problem with I/O writes which may cause clicking during PWM audio playback
  • merges Android and main trees in one single-source tree
  • slightly simplified build system, some pretend-packaging for debian, raspbian and windows; usable binary for macos
  • the scripts to open BASIC programs are now included and pre-configured, .sh and .bat files provided for easy launching
  • bas2asc python3 script for bas 2 asc and asc to bas also included in the packages
  • gdb-z80 still supported but not included

scriptable i/o devices

02 Mar 22:52

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Scripts can be hooked on I/O. See scripts/iohook.chai

Binary builds for i686 and x64 windows are included in the downloadable archive.

chainik

16 Feb 15:08
82e949a

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Starting with this release v06x supports chaiscripts. Examples in scripts directory.