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infinite loop
Long time game developer, diversity advocate, polyglot programmer.
Highlights
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Awaiting multiple Signals in Godot 4.4
Awaiting multiple Signals in Godot 4.4 1# SPDX-License-Identifier: Unlicense2extends Control
34# Awaits until any one of the provided array of signals was emitted, and returns that signal5func any(signals : Array[Signal]) -> Signal:
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Godot Zoom and Pan, smooth & cursor-...
Godot Zoom and Pan, smooth & cursor-centric Camera2D motion 1# SPDX-License-Identifier: Unlicense or CC02extends Node2D
34# Smooth panning and precise zooming for Camera2D5# Usage: This script may be placed on a child node -
Unity Loggers, zero-boilerplate drop...
Unity Loggers, zero-boilerplate drop-in replacement logger in 25 lines of code 1//SPDX-License-Identifier: Unlicense OR CC0-1.0+2using System;
3using System.Collections.Generic;
4using UnityEngine;
5using Object = UnityEngine.Object;
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