FMOD Studio GDExtension bindings for the Godot game engine
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Updated
Jun 22, 2026 - C++
FMOD Studio GDExtension bindings for the Godot game engine
Simple Music Player - SimpleMP - Keeps it simple and plays your music
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
Audio implementation tools for FMOD and Unity
A library wrapper for integrating FMOD Engine in Rust applications.
🎮 Lemmings clone in C++ implemented in a custom engine.
Generates code to allow invoking FMOD events with a strongly-typed syntax.
Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity
Haxe 4 FMOD integration for Windows and HTML5 deployments
Rust fmod bindings
A library for using FmodStudio with Lua
FMOD Studio Bindings for GMS2, focused on opening bank files. Can be used in Windows games.
MCP server that drives FMOD Studio live via its scripting terminal (TCP 3663) — one tool per Scripting API member, generated from the API reference.
GameMaker bindings to the FMOD Studio API
A student project casual video game in local multiplayer, made during Game Design master course (5th year).
A 2d road crossing game developed with OpenGL on C++
A wrapper for FMOD Core, and FMOD Studio
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