This repository contains the source code for the paper First Order Motion Model for Image Animation
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Updated
Nov 14, 2024 - Jupyter Notebook
This repository contains the source code for the paper First Order Motion Model for Image Animation
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
Various retargeting optimizers to translate human hand motion to robot hand motion.
[SIGGRAPH 2025] Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
Visual Imitation Enables Contextual Humanoid Control. CoRL 2025, Best Student Paper Award.
PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019
This is the official PyTorch implementation of the CVPR 2020 paper "TransMoMo: Invariance-Driven Unsupervised Video Motion Retargeting".
Code for the paper "Kinematic Motion Retargeting via Neural Latent Optimization for Learning Sign Language", RAL with ICRA 2022
Dynamic Movement Primitive based Motion Retargeting, along with the sign language robot constituted by ABB's YuMi dual-arm collaborative robot and Inspire Robotics' multi-fingered hands.
Real-time human pose detection and motion transfer to 3D avatars using MediaPipe, DNN, and Three.js — supports webcam and video inputs with custom avatar integration.
Literature review and compilation for human motion synthesis and human novel view synthesis
A Blender extension tool that directly maps CG animations to URDF joint sequences and exports them as CSV files.
Video-to-Kinematics for robotics: capture human demonstrations with RGB-D cameras, retarget motions to robots, and generate LeRobot datasets.
General Motion Retargeting on the GPU!
Official webpage for DynaRetarget
Extract and retarget FBX/Mixamo animations to robot joint trajectories for use as motion references in reinforcement learning.
This repository contains the source code for the paper First Order Motion Model for Image Animation
Retargeting human motion onto a simulated Unitree G1 humanoid in MuJoCo — stone one of a self-learning humanoid that moves in novel ways.
I know kung fu. — A Construct-style training dojo for traditional kungfu (qigong, taichi, etc.), powered by humanoid simulation. SMPL-X + Unitree G1 dual-track playback with multi-view rendering.
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