This Python script is a utility to convert Minecraft waypoints from the JourneyMap format (.dat) into the VoxelMap format (.points).
- Project Status: This repository is no longer maintained and will not receive any further updates. You are free to fork, modify, and use the code as you wish.
- Known Issues: The waypoint color converter is currently not working as intended. Waypoints may appear with default colors regardless of their original settings.
- Platform: This script has only been tested on macOS. Compatibility with Windows or Linux is not guaranteed but likely.
- This code has been refactored and optimized with the help of AI to ensure better error handling and compatibility with modern Python 3 environments.
🛠 Requirements | To run this script, you need:
- Python 3 installed on your system.
- The nbtlib library to handle Minecraft's NBT file format. You can install the required dependency using pip:
- pip install nbtlib
🚀 How to Use
- Setup Folders
- Place the main.py script in a folder. The script will automatically look for or create an input/ and output/ directory.
- Add your Data
- Copy your JourneyMap WaypointData.dat file into the input/ folder.
- Run the Script
- Open your terminal in the project directory and execute:
- python3 main.py
- Collect Output
- Your converted waypoints will be generated in the output/ folder as a file named journey_from_dat.points. You can then move this file into your VoxelMap waypoints directory.
🌟 Credits & Acknowledgments
This project is a derivative work based on the foundational logic of the repository by AoNoAsgard
All credit for the core idea goes to the original author.