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Reworks Skin Prophet#3159

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vampirebat74 wants to merge 2 commits intovlggms:masterfrom
vampirebat74:skin-prophet-rework
Open

Reworks Skin Prophet#3159
vampirebat74 wants to merge 2 commits intovlggms:masterfrom
vampirebat74:skin-prophet-rework

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@vampirebat74
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@vampirebat74 vampirebat74 commented Feb 15, 2026

About The Pull Request

Skin Prophet had been disabled recently due to its low quality. This is an attempt to address that.

  • The managerial guidelines for the abnormality have completely changed. The adjustments to work success rates are determined by the lit candles in the containment cell.
  • Skin Prophet can now breach, teleporting into a random department with four candle "turrets". They must be snuffed, or else Skin Prophet will take reduced damage and counter attacks.
2026-02-15.00-42-00.mp4

Why It's Good For The Game

Improving abnormalities is generally good for the game.

Changelog

🆑
add: Skin prophet candle mobs & objects
tweak: Revises skin prophet's managerial guidelines and breach mechanics
soundadd: adds skin prophet sound effects
imageadd: adds new candle sprites
/:cl:

@Coxswain-Navigator Coxswain-Navigator added the Expansion Expands upon a feature label Feb 15, 2026
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@Gboster-0 Gboster-0 left a comment

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Could be better

@vampirebat74
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Could be better

Are you referring to the quality of the code or the revision itself?

@vampirebat74 vampirebat74 force-pushed the skin-prophet-rework branch 4 times, most recently from 2e4ce86 to eb2abd1 Compare February 27, 2026 22:52
vampirebat74 and others added 2 commits February 27, 2026 17:54
stuff

stuff

stuff

work mechanics

breach mechanics

breach mechanics

# Conflicts:
#	code/modules/projectiles/projectile/magic/abnormality.dm

linters

Apply suggestions from code review

Co-authored-by: Gboster-0 <82319946+Gboster-0@users.noreply.github.com>
linters

more reference fiddling
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3 participants