New writer API, batch body adding bindings#16
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hazeycode merged 2 commits intozig-gamedev:mainfrom Sep 14, 2025
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kcbanner
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Sep 11, 2025
- Add AddBodiesAbort / AddBodiesFinalize / AddBodiesPrepare
- Update the reader / writer to the new API
- Update the reader / writer to the new API
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Pull Request Overview
This PR updates the Zig physics library to support a new batch body adding API and modernizes I/O handling. The changes introduce a three-phase body addition system (Prepare/Finalize/Abort) for better performance when adding multiple bodies at once, and update the library to use newer Zig I/O APIs.
- Adds new batch body operations:
AddBodiesAbort,AddBodiesFinalize, andAddBodiesPrepare - Updates I/O handling from deprecated
AnyWriter/AnyReaderAPIs to modernstd.Io.Writer/std.Io.Reader - Modernizes ArrayList initialization patterns and argument ordering
- Updates minimum Zig version requirement to 0.15.1
Reviewed Changes
Copilot reviewed 4 out of 4 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
| src/zphysics.zig | Main implementation changes including new batch API bindings, I/O modernization, and test updates |
| libs/JoltC/JoltPhysicsC.h | C header additions for new batch body interface functions |
| libs/JoltC/JoltPhysicsC.cpp | C++ implementation of the new batch body operations |
| build.zig.zon | Updates minimum Zig version requirement |
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