Fix QRCodeCanvas blurring when browser is zoomed by detecting devicePixelRatio changes#401
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Fix QRCodeCanvas blurring when browser is zoomed by detecting devicePixelRatio changes#401
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Co-authored-by: zpao <8445+zpao@users.noreply.github.com>
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[WIP] QRCodeCanvas isn't re-rendered when zooming web page manually in a browser
Fix QRCodeCanvas blurring when browser is zoomed by detecting devicePixelRatio changes
Sep 18, 2025
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September 18, 2025 04:50
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The QRCodeCanvas component was not automatically re-rendering when users zoomed the browser page, causing QR codes to appear blurry at different zoom levels. This happened because the component only read
window.devicePixelRatioonce during initial render and didn't detect subsequent changes.Changes Made
window.devicePixelRatioin component state with SSR-safe initializationdevicePixelRatiochanges (which occurs during browser zoom) and updates the statedevicePixelRatioin its dependencies, ensuring automatic re-rendering when zoom changesHow It Works
window.devicePixelRatioin component stateTesting
The implementation has been thoroughly tested:
Screenshots
Before/after zoom testing shows QR codes maintain sharp quality:
Before zoom simulation:

After zoom simulation (2x devicePixelRatio):

The canvas properly scales from 128×128 to 256×256 pixels while maintaining 128px visual size when devicePixelRatio changes from 1 to 2, ensuring crisp rendering.
Fixes #372.
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