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State: Use Resource.emit_changed() not changed.emit()#2367

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manuq merged 1 commit into
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wjt/state-use-resource-emit-changed-not-changed-emit
Jun 12, 2026
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State: Use Resource.emit_changed() not changed.emit()#2367
manuq merged 1 commit into
mainfrom
wjt/state-use-resource-emit-changed-not-changed-emit

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@wjt

@wjt wjt commented Jun 12, 2026

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State: Use Resource.emit_changed() not changed.emit()

These are almost completely equivalent, except when a resource is being
loaded, but I believe emit_changed() is better practice.

These are almost completely equivalent, except when a resource is being
loaded, but I believe emit_changed() is better practice.
@wjt wjt requested a review from a team as a code owner June 12, 2026 16:31
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Play this branch at https://play.threadbare.game/branches/endlessm/wjt/state-use-resource-emit-changed-not-changed-emit/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

@manuq manuq merged commit 4074983 into main Jun 12, 2026
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@manuq manuq deleted the wjt/state-use-resource-emit-changed-not-changed-emit branch June 12, 2026 17:18
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2 participants