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Demo showcasing nonhomogeneous grasping object scenes leveraging the unified collision library #1209

@preist-nvidia

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@preist-nvidia

We want to showcase how the unified collision library can be used to simulate heterogeneous grasping scenarios in Newton. So we should:

  • Have a grid of Franka robots grasp different objects.
  • The objects are loaded from USD from newton-assets, setup in the preferred USDA for physics attributes plus binary USD for mesh / other binary data like textures.
  • Consider parametrizing the demo with the contact model that should be used: e.g. SDF/unified/mjWarp contacts
  • The objects start on the table, Franka grasps them and pulls them off the table, then the user can interact with the objects
  • Make sure there is an example UT that tests for succesful grasps (that is robust and does not cause issues in CI/CD)

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